![]() “Developers attending GDC and who stop by the Unity booth will learn about to use Harmony to create, animate and export reusable, lightweight animation into the Unity game engine,” says Francisco Del Cueto, Chief Technology Officer at Toon Boom.įrederic Bouchard, Team Lead of Gaming at Toon Boom, will be participating in a 30-minute session on Thursday, March 5 from 2:15pm–2:45pm at the Unity stage. Toon Boom Harmony fully integrates with Unity, the industry’s most popular game engine. GDC attendees will learn about Harmony's full-feature set for drawing, its flexible 2D rigging for animation, and how Harmony provides developers with a Unity game object component for seamless game integration. ![]() Toon Boom Harmony enables animators to create stunning 2D game art and animations for multiplatform games. Toon Boom has been invited by Unity Technologies to occupy one of the highly coveted exhibitor stands located within their booth at the entrance of Moscone Center (Booth #1402). ![]() For the 5th consecutive year, the company's R&D group will be participating in the international gathering that allows developers the opportunity to share ideas and together build the future of the industry. Oon Boom Animation will be showcasing its industry leading all-in-one animation software tool at the Game Developers Conference (GDC) 2015 in San Francisco from March 4 to 6. Tags : Toon Boom Animation Unity Technologies GDC 2015
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